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 Zombie Pit v2

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Nyc xGod of war
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PostSubject: Zombie Pit v2   Tue Mar 25, 2008 3:12 pm

Here is my zombie map
Link: http://www.bungie.net/forums/posts.aspx?h3fileid=27286924
Custom game type Zombie speed 150 and their gravity is 75, Zombie has no shield but 200 Damage Resistance so head shot count, they also have instant kill
Human are normal
The humans starts here


Next you want to go the the Armory


There are 5 spot where you can stop the zombie for killing you

Base 1
Hold your ground for 2 min and you will be glad you did


Now that you stop the zombies from coming in stop them from getting in


Base 2
Hold your ground for 2 min and you will be glad you did


Now that you stop the zombies from coming in stop them from getting in


Base 3 the middle of the map


Base 4 the top of the map
not much room but good enough to stop zombie from killing you


The spawn base can also be use to hold your ground there is good enough cover there too.
Least for 10 min and you will be victorious
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PostSubject: Re: Zombie Pit v2   Wed Mar 26, 2008 1:30 pm

This maps looks like a solid 3/5 because some palces seem pretty empty. I know the Pit doesn't offer much in the way of forging options, but some of your pics looks empty. There are some really cool areas though. The armory is in a perfect spot and I also like the machine gun in the old camo spawn.

So yeah, just add some more scenery to empty areas to spice it up a lil.

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Nyc xGod of war
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PostSubject: Re: Zombie Pit v2   Wed Mar 26, 2008 3:36 pm

It empty because all of the stuff did not spawn yet
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Stewie2552
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PostSubject: Re: Zombie Pit v2   Wed Mar 26, 2008 9:15 pm

YEA, TACS RIGHT, THE PIT ISN'T MUCH, BUT I LIKE THE WEAPONS CACHE. I'LL TRY IT OUT.

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Axl777
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PostSubject: Re: Zombie Pit v2   Wed Apr 02, 2008 6:57 pm

Yeah, I made a Zombie pit a long time ago, (Is this supposed to be a remake of it?), try downloading it from my share it is more funny since it has some funny errors that made it that way on accident.
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