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 The Border(2 map pack) + A map made exclusively for proforge

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NewbAmoeba
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PostSubject: The Border(2 map pack) + A map made exclusively for proforge   Wed Mar 12, 2008 1:31 pm

Special thanks to Stonato for helping tremendously and AspectOfBane for finding some bugs!


I wish to greatly contribute to non DLC members before Foundry comes out free, and I wish to make many fun and innovative maps for the average player not wanting to spend 800 microsoft points. I have taken about four hours of my time to create a brilliant map such as this. I'm not giving any hints on how to get past it, though there is a minor bug with the teleporters I cannot fix. Sorry, just ignore it. Its not even noticable.

Story:
Illegal Aliens (as they are officially called now) have escaped from the south side of Mexico and crossed the huge river border. All attempts to stop them were futile until the New Renovation border was built and reconstructed across the river. A holding cell by the name of Sector 6 was made to trap foolish aliens from their own inquisitive characterisics. Now the humans fight back, and better than ever before.

Features:
- A FLOATING destructible pallet base with 3 floors
- A specially designed area where the two last men hold off the zombies as much as they can. One man defends the teleporter with a turret and the other hides in the Last Man room.
- Chain reaction leading to zombie equipment station
- Sector 6 (you can figure this out when you DL it lol! )
- A zombie armory which has weapons and a second floor with a plasma turret

This may not sound like much until you try it!

This pack comes with two excellent border maps, one for infection and another for CTF. They took me very long and I hope we might use it for SNE sometime Smile

Below is the Infection border link:
http://www.bungie.net/Forums/posts.aspx?postID=18356313&viewreplies=true
The gametype for it:
http://www.bungie.net/Forums/posts.aspx?postID=18356227

Infection version pics:
Zombie starting location

Zombie brute shot pick up and floating base

Chain reactions that the humans activate from the propane tanks on the right

This is on both maps. 2 turrets. Two lockable doors (one in next room) fusion coil trap.

Oh how grand. The zombie armory. The humans will die now. (tele to roof w/ turret)

The last man standing room. Good luck, you'll need it.


CTF version (not much different, just changed for better gameplay)
Turret that holds off the flag room

Non sniper friendly tower. In the Inf version, that goes to last stand room. Now the flag room.

Instead of some barrels, gives the other side some help.

Not blocked off, but guarded by turrets syndrome.











Below is the CTF border link:
http://www.bungie.net/Forums/posts.aspx?postID=18356438
Gametype:
http://www.bungie.net/Forums/posts.aspx?postID=18356384





Yeah, and here's a bonus. I made a special bonus map on Sandtrap exclusively for Pro Forge.

Idea: I sort of got the idea from the level Mile High Club in Call of Duty 4, but thats sort of mild.

Story: The VIP is a highly trained soldier with a powerful atmosphere. The VIP's team has eliminated the other team's VIP and now the other team is seeking revenge. Will your VIP survive in these tough times?

Description: Either go to the garage where there are six mongeese, and stay near the VIP for the extra powerup bonus and run through the mine fields! Don't let the enemies take the mongeese, though. Or you can take the teleporter route to the sky base. There are three floors in the sky base and you must climb each one. At the top is a teleporter sending you to a different area where a defender of the VIP can camp with a shotgun and the VIP can hide on top of some crates. Very intense mid air fighting! Be sure not to fall off...

Map here:
http://www.bungie.net/Forums/posts.aspx?postID=18356681&viewreplies=true
Gametype here:
http://www.bungie.net/Forums/posts.aspx?postID=18356697

Pictures:
Base and garage overview

The floating base w/ tele leading to next area

Secondary location and enemy spawn spot is under that fallen ship


Last edited by NewbAmoeba on Thu Mar 13, 2008 12:02 pm; edited 2 times in total
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oTACTITIONo
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PostSubject: Re: The Border(2 map pack) + A map made exclusively for proforge   Wed Mar 12, 2008 1:42 pm

Add some pics man. The description is great and pics would help a lot. Smile

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NewbAmoeba
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PostSubject: Re: The Border(2 map pack) + A map made exclusively for proforge   Wed Mar 12, 2008 1:56 pm

Yes im planning to soon Smile
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IceIsNice
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PostSubject: Re: The Border(2 map pack) + A map made exclusively for proforge   Wed Mar 12, 2008 3:37 pm

Ok, that's good that you're going to add the pics. If you need help, there are a couple of guides.
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NewbAmoeba
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PostSubject: Re: The Border(2 map pack) + A map made exclusively for proforge   Wed Mar 12, 2008 4:19 pm

Allright adding pics now.
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NewbAmoeba
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PostSubject: Re: The Border(2 map pack) + A map made exclusively for proforge   Wed Mar 12, 2008 4:44 pm

Pics are up.
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Turkey bag56
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PostSubject: Re: The Border(2 map pack) + A map made exclusively for proforge   Wed Mar 12, 2008 10:49 pm

cool Smile
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